Affectable, Behavable, Boardable, java.lang.Cloneable, CMObject, Combatant, java.lang.Comparable<CMObject>, Contingent, DBIdentifiable, Environmental, Expireable, Item, Modifiable, MsgListener, Physical, PhysicalAgent, Readable, Rideable, Rider, SiegableItem, StatsAffecting, Tickable, WearableGenCaravan, GenNavigableBoardable, GenSailingShip, StdNavigableBoardablepublic interface NavigableItem extends Boardable, Item, Rideable, SiegableItem
Rideable.BasisSiegableItem.SiegeCommandWearable.CODES| Modifier and Type | Field | Description | 
|---|---|---|
| static int | COURSE_STEER_MASK | 
NAME_REPL_MARKERS, NAME_REPL_STRINGSidConverterSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESETDEFAULT_WORN_CODES, DEFAULT_WORN_DEPENDENCYGRID, DEFAULT_WORN_DESCS, DEFAULT_WORN_ORDER, DEFAULT_WORN_USUAL_NAMES, DEFAULT_WORN_WEIGHT_POINTS, DEFAULT_WORN_WEIGHTS, FILTER_ANY, FILTER_MOBINVONLY, FILTER_ROOMONLY, FILTER_UNWORNONLY, FILTER_WORNONLY, HIGHEST_WORN_CODE, IN_INVENTORY, WORN_ABOUT_BODY, WORN_ARMS, WORN_BACK, WORN_EARS, WORN_EYES, WORN_FEET, WORN_FLOATING_NEARBY, WORN_HANDS, WORN_HEAD, WORN_HELD, WORN_LEFT_FINGER, WORN_LEFT_WRIST, WORN_LEGS, WORN_MOUTH, WORN_NECK, WORN_RIGHT_FINGER, WORN_RIGHT_WRIST, WORN_TORSO, WORN_WAIST, WORN_WIELD| Modifier and Type | Method | Description | 
|---|---|---|
| boolean | canSteer(MOB mob,
        Room R) | Returns whether the given mob is allowed to steer the
 craft from the given internal room. | 
| java.util.List<java.lang.Integer> | getCurrentCourse() | Returns the future course of this ship. | 
| int | getDirectionFacing() | Returns which direction the ship is currently facing. | 
| int | getMaxSpeed() | Returns this ships max speed, typically >= 1 | 
| boolean | isAnchorDown() | Returns whether the anchor is down, thus holding the ship in place. | 
| Rideable.Basis | navBasis() | The type of navigable object this is. | 
| boolean | navigate(int direction) | Forces a normal navigation move from the ships
 current location to the location in the given
 direction. | 
| void | setAnchorDown(boolean truefalse) | Sets whether the anchor is down, thus holding the ship in place. | 
| void | setCurrentCourse(java.util.List<java.lang.Integer> course) | Sets the future course of this ship. | 
| void | setDirectionFacing(int dir) | Sets which direction the ship is currently facing. | 
addEffect, addNonUninvokableEffect, basePhyStats, delAllEffects, delEffect, eachEffect, effects, fetchEffect, fetchEffect, numEffects, phyStats, recoverPhyStats, setBasePhyStatsaddBehavior, addScript, behaviors, delAllBehaviors, delAllScripts, delBehavior, delScript, eachBehavior, eachScript, fetchBehavior, fetchBehavior, fetchScript, numBehaviors, numScripts, scriptsdockHere, getArea, getBoardableItem, getHomePortID, getIsDocked, rename, securityCheck, setArea, setDockableItem, setHomePortID, unDockcopyOf, ID, initializeClass, newInstancegetCombatant, getDirectionToTarget, healthText, isInCombat, killMeDead, makePeace, mayIFight, mayPhysicallyAttack, rangeToTarget, setCombatant, setRangeToTargetamDestroyed, destroy, isSavable, setSavablecanSaveDatabaseID, databaseID, setDatabaseIDdescription, displayText, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setMiscText, setName, textexpirationDate, setExpirationDatebaseGoldValue, container, material, numberOfItems, owner, rawSecretIdentity, recursiveWeight, removeFromOwnerContainer, secretIdentity, setBaseValue, setContainer, setMaterial, setOwner, setSecretIdentity, setUsesRemaining, stopTicking, subjectToWearAndTear, ultimateContainer, usesRemaining, valuegetSaveStatIndex, getStat, getStatCodes, isStat, setStatexecuteMsg, okMessagedescription, displayText, genericName, nameisReadable, readableText, setReadable, setReadableTextaddRider, amRiding, delRider, dismountString, fetchRider, getDismountString, getMountString, getPutString, getRideBuddies, getRideString, getStateString, getStateStringSubject, isMobileRideBasis, mobileRideBasis, mountString, numRiders, putString, rideBasis, riderCapacity, riders, rideString, setDismountString, setMountString, setPutString, setRideBasis, setRiderCapacity, setRideString, setStateString, setStateStringSubject, stateString, stateStringSubjectamDead, getCombatField, getMaxHullPoints, getSiegeWeaponAimings, getTacticalCoords, getTacticalViewaffectCharState, affectCharStats, affectPhyStatsgetTickStatus, name, tickamBeingWornProperly, amWearingAt, canWear, compareProperLocations, fitsOn, rawLogicalAnd, rawProperLocationBitmap, rawWornCode, setRawLogicalAnd, setRawProperLocationBitmap, setRawWornCode, unWear, wearAt, wearEvenIfImpossible, wearIfPossible, wearIfPossible, whereCantWearstatic final int COURSE_STEER_MASK
int getDirectionFacing()
void setDirectionFacing(int dir)
dir - the direction the ship is facing.boolean isAnchorDown()
int getMaxSpeed()
void setAnchorDown(boolean truefalse)
truefalse - true if the anchor is down, false if the anchor is upjava.util.List<java.lang.Integer> getCurrentCourse()
setCurrentCourse(List)void setCurrentCourse(java.util.List<java.lang.Integer> course)
course - the new course to set.getCurrentCourse()Rideable.Basis navBasis()
Rideable.Basisboolean canSteer(MOB mob, Room R)
mob - the mob in the navigable areaR - the room in the navigable areaboolean navigate(int direction)
direction - the direction to move