Ability, HealthCondition, LimbDamage, CMObject, Contingent, Environmental, Expireable, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>public class Amputation extends StdAbility implements LimbDamage, HealthCondition
| Modifier and Type | Field | Description | 
|---|---|---|
| static int[][] | extraamuputees | |
| protected java.util.List<java.lang.String> | missingLimbs | |
| static boolean[] | validamputees | 
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTALidConverteraffected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvokedSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET| Constructor | Description | 
|---|---|
| Amputation() | 
| Modifier and Type | Method | Description | 
|---|---|---|
| int | abstractQuality() | Returns a constant value notifying the system of
 the general quality of the skill, whether it is
 malicious, beneficial, indifferent, or qualifiably
 beneficial (ok), as well as whether it is intended
 to target the invoker (self) or others. | 
| void | affectCharState(MOB affected,
               CharState affectableState) | This method is called by the recoverCharState() method on other MOB objects. | 
| void | affectCharStats(MOB affected,
               CharStats affectableStats) | This method is called by the recoverCharStats() method on other MOB objects. | 
| java.util.List<java.lang.String> | affectedLimbNameSet() | The opposite of the unaffectedLimbSet method, this method returns
 the list of the names of those parts which have been damaged. | 
| void | affectPhyStats(Physical affected,
              PhyStats affectableStats) | This method is called by the recoverPhyStats() method on other Environmental objects. | 
| protected int | canAffectCode() | Designates whether, when used as a property/effect, what sort of objects this
 ability can affect. | 
| boolean | canBeUninvoked() | Whether this skill is allowed to be uninvoked. | 
| protected int | canTargetCode() | Designates whether, when invoked as a skill, what sort of objects this
 ability can effectively target. | 
| int | classificationCode() | Returns a bitmap describing the general
 classification of the skill (spell, skill,
 chant, or property, etc) and its domain. | 
| java.util.List<java.lang.String> | completeLimbNameSet(Environmental E) | |
| Item | damageLimb(java.lang.String gone,
          boolean intentional) | Performs the very dirty business of mangling the item of the given
 name on the given target. | 
| java.lang.String | displayText() | Gets the raw string used to show what this object looks like in the room. | 
| void | executeMsg(Environmental host,
          CMMsg msg) | The general message event handler for the object. | 
| long | flags() | Returns a bitmap giving some specific information about
 the scope and purpose of the skill. | 
| protected CharStats | getAffectedStats(Environmental E) | |
| java.lang.String | getHealthConditionDesc() | Returns a basic description of the health problem, as it would be
 observed by others. | 
| static int | getRacialCode(java.lang.String name) | |
| MOB | getTarget(MOB mob,
         java.util.List<java.lang.String> commands,
         Environmental givenTarget,
         boolean quiet) | |
| java.lang.String | ID() | The CoffeeMud Java Class ID shared by all instances of
 this object. | 
| boolean | invoke(MOB mob,
      java.util.List<java.lang.String> commands,
      Physical givenTarget,
      boolean auto,
      int asLevel) | This method is called when a player or the system invokes this skill,
 casts this spell, etc. | 
| boolean | isDamaged(java.lang.String limbName) | Returns whether the limb of the given name has been damaged. | 
| java.lang.String | name() | The nice displayable name of this instance of this object | 
| boolean | putInCommandlist() | Returns whether this skill`s triggerStrings should be
 places in the master list of commands, unlike
 properties or other hidden skills. | 
| void | restoreLimb(java.lang.String gone) | Restores a missing or damaged part, denoted by the given string, and managed by the
 given LimbDamage property | 
| void | setMiscText(java.lang.String text) | For objects which have false for their isGeneric method, this is used to set any internally
 coded strings to change the nature or behavior of the object. | 
| java.lang.String[] | triggerStrings() | A set of the command strings the user types to access
 this command when it is listed as a skill ability. | 
| java.util.List<java.lang.String> | unaffectedLimbSet() | Returns a fully-qualified list of those parts of the given object which
 have not yet gotten damaged from it. | 
| void | unInvoke() | If this skill is uninvokable, this method will uninvoke it, remove it
 as an effect on the target, and shut it down. | 
| int | usageType() | Returns a bitmap made up of constants defined by
 Ability.USAGE_*. | 
abilityCode, accountForYourself, adjustedLevel, affecting, appropriateToMyFactions, autoInvocation, bubbleAffect, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canTarget, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, enchantQuality, externalFiles, getTrainingCost, helpProficiency, invoke, invoker, isAutoInvoked, isNowAnAutoEffect, makeLongLasting, makeNonUninvokable, mayBeEnchanted, practice, preInvoke, proficiency, proficiencyCheck, requirements, setAbilityCode, setAffectedOne, setInvoker, setProficiency, startTickDown, teach, unlearn, usageCostcopyOf, initializeClass, newInstanceamDestroyed, destroy, isSavable, setSavabledescription, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setImage, setName, textexpirationDate, setExpirationDategetSaveStatIndex, getStat, getStatCodes, isStat, setStatokMessageclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitabilityCode, accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affecting, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, expertise, expirationDate, externalFiles, failureTell, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, startTickDown, teach, testUsageCost, text, tick, unlearn, usageCost, verbalCastCode, verbalCastMask, verbalSpeakCodegetTickStatus, tickprotected java.util.List<java.lang.String> missingLimbs
public static final boolean[] validamputees
public static final int[][] extraamuputees
public java.lang.String ID()
CMObjectID in interface CMObjectID in class StdAbilitypublic java.lang.String name()
Tickablename in interface CMObjectname in interface Tickablename in class StdAbilityEnvironmental.Name()public java.lang.String displayText()
EnvironmentaldisplayText in interface EnvironmentaldisplayText in class StdAbilitypublic java.lang.String getHealthConditionDesc()
HealthConditiongetHealthConditionDesc in interface HealthConditionprotected int canAffectCode()
StdAbilitycanAffectCode in class StdAbilityAbilityprotected int canTargetCode()
StdAbilitycanTargetCode in class StdAbilityAbilitypublic int abstractQuality()
AbilityabstractQuality in interface AbilityabstractQuality in class StdAbilityAbilitypublic boolean putInCommandlist()
AbilityputInCommandlist in interface AbilityputInCommandlist in class StdAbilityAbility.triggerStrings()public java.lang.String[] triggerStrings()
AbilitytriggerStrings in interface AbilitytriggerStrings in class StdAbilityAbility.putInCommandlist()public boolean canBeUninvoked()
AbilitycanBeUninvoked in interface AbilitycanBeUninvoked in class StdAbilityAbility.makeNonUninvokable()public int classificationCode()
AbilityclassificationCode in interface AbilityclassificationCode in class StdAbilityAbilitypublic int usageType()
AbilityusageType in interface AbilityusageType in class StdAbilityAbilitypublic long flags()
Abilityflags in interface Abilityflags in class StdAbilityAbilitypublic void executeMsg(Environmental host, CMMsg msg)
MsgListenerexecuteMsg in interface MsgListenerexecuteMsg in class StdAbilityhost - either the initiator of the event, or the host of this objectmsg - the CMMsg that needs to be executedCMMsgpublic void affectPhyStats(Physical affected, PhyStats affectableStats)
StatsAffectingaffectPhyStats in interface StatsAffectingaffectPhyStats in class StdAbilityaffected - the host of the PhyStats object being affectedaffectableStats - the particular PhyStats object being affectedPhyStats, 
Environmental, 
Affectable.basePhyStats(), 
Affectable.phyStats(), 
Affectable.recoverPhyStats()public void affectCharState(MOB affected, CharState affectableState)
StatsAffectingaffectCharState in interface StatsAffectingaffectCharState in class StdAbilityaffected - the host of the CharState object being affectedaffectableState - the particular CharState object being affectedCharState, 
MOB, 
MOB.baseState(), 
MOB.curState(), 
MOB.recoverMaxState()public void affectCharStats(MOB affected, CharStats affectableStats)
StatsAffectingaffectCharStats in interface StatsAffectingaffectCharStats in class StdAbilityaffected - the host of the CharStats object being affectedaffectableStats - the particular CharStats object being affectedCharStats, 
MOB, 
MOB.baseCharStats(), 
MOB.charStats(), 
MOB.recoverCharStats()public void unInvoke()
AbilityunInvoke in interface AbilityunInvoke in class StdAbilityAbility.canBeUninvoked()public MOB getTarget(MOB mob, java.util.List<java.lang.String> commands, Environmental givenTarget, boolean quiet)
public void setMiscText(java.lang.String text)
EnvironmentalsetMiscText in interface EnvironmentalsetMiscText in class StdAbilitytext - either an open internal text string, or XMLprotected CharStats getAffectedStats(Environmental E)
public java.util.List<java.lang.String> affectedLimbNameSet()
LimbDamageaffectedLimbNameSet in interface LimbDamagepublic java.util.List<java.lang.String> completeLimbNameSet(Environmental E)
public java.util.List<java.lang.String> unaffectedLimbSet()
LimbDamageunaffectedLimbSet in interface LimbDamagepublic void restoreLimb(java.lang.String gone)
LimbDamagerestoreLimb in interface LimbDamagegone - the name of the part to restore.public static int getRacialCode(java.lang.String name)
public boolean isDamaged(java.lang.String limbName)
LimbDamageisDamaged in interface LimbDamagelimbName - the name of the limb to check, full or partialpublic Item damageLimb(java.lang.String gone, boolean intentional)
LimbDamagedamageLimb in interface LimbDamagegone - the name of the limb to mangle, fully qualified.intentional - true if intentional, false if incidentalpublic boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
Abilityinvoke in interface Abilityinvoke in class StdAbilitymob - the player or mob invoking the skillcommands - the parameters entered for the skill (minus trigger word)givenTarget - null, unless being auto-invoked. Represents an override target.auto - false if player enters command, true if system invokes the commandasLevel - -1, unless being auto-invoked, when it is the level to invoke it at.