Ability, CMObject, Contingent, Environmental, Expireable, Modifiable, MsgListener, RecipeDriven, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>public class LockSmith extends CraftingSkill
CraftingSkill.CraftingActivity, CraftingSkill.CraftParms, CraftingSkill.EnhancedExpertise, CraftingSkill.FoundResourceData, CraftingSkill.FoundResources| Modifier and Type | Field | Description | 
|---|---|---|
| protected boolean | boltlock | |
| protected Physical | workingOn | 
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_LASTTIME, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_COSMOLOGY, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_ROPEUSE, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_TRAVEL, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHAOS, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ELECTRICBASED, FLAG_ENABLER, FLAG_FEARING, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_LAW, FLAG_MINDALTERING, FLAG_MODERATE, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NODISENCHANT, FLAG_NONENCHANTMENT, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_STEALING, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, POWER_COST_THRESHOLD, POWER_LEVEL_THRESHOLD, POWER_OVERRIDE_THRESHOLD, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_COUNT, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT, USAGEINDEX_TIMELSW, USAGEINDEX_TOTALidConverteraborted, activityRoom, bonusYield, bundling, displayText, fakeFire, helping, helpingAbility, lastBaseDuration, playSound, resourcesMap, tickUp, uninvokeEmpties, verbactivity, buildingI, CF_AMOUNT, CF_HARDNESS, CF_MATERIAL, CF_TOTAL, deadRecord, fireRequired, FOUND_AMT, FOUND_CODE, FOUND_SUB, last25items, messedUp, recipeHolderroomSpamCounter, supportedMaterials, supportedResources, supportedUseRscsRCP_FINALNAME, RCP_LEVELaffected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvokedSTATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BALLISTICK, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EVENT, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SHORTERMASK, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET| Constructor | Description | 
|---|---|
| LockSmith() | 
| Modifier and Type | Method | Description | 
|---|---|---|
| int | classificationCode() | Returns a bitmap describing the general
 classification of the skill (spell, skill,
 chant, or property, etc) and its domain. | 
| Item | getBuilding(Environmental target) | |
| java.lang.String | ID() | The CoffeeMud Java Class ID shared by all instances of
 this object. | 
| boolean | invoke(MOB mob,
      java.util.List<java.lang.String> commands,
      Physical givenTarget,
      boolean auto,
      int asLevel) | This method is called when a player or the system invokes this skill,
 casts this spell, etc. | 
| java.lang.String | name() | The nice displayable name of this instance of this object | 
| java.lang.String | supportedResourceString() | |
| boolean | tick(Tickable ticking,
    int tickID) | this is the method which is called periodically by the threading engine. | 
| java.lang.String[] | triggerStrings() | A set of the command strings the user types to access
 this command when it is listed as a skill ability. | 
| void | unInvoke() | If this skill is uninvokable, this method will uninvoke it, remove it
 as an effect on the target, and shut it down. | 
copyOf, initializeClass, newInstanceabilityCode, abstractQuality, addedTickTime, allowedInTheDark, allowedWhileMounted, baseYield, bumpTickDown, canAffectCode, canBeDoneSittingDown, canBeLearnedBy, canTargetCode, checkStop, commonEmote, confirmPossibleMaterialLocation, displayText, dropAWinner, getActivityMessageType, getAlmostDoneMessage, getBrand, getBrand, getCompletedActivityMessageType, getDuration, getMyCodeNum, getOthersContinueMessage, getRawTrainingCost, getRequiredFire, getStat, getStatCodes, getUninvokeException, getYouContinueMessage, iniPracticesToPractice, isMadeOfSupportedResource, loadList, lookingForMat, lookingForMat, lookingForRsc, lookingForRsc, okMessage, setAbilityCode, setBrand, setMiscText, setStat, setTickUp, startTickDown, supportedResourcesMap, teach, usageCost, usageType, xlevelaccountForYourself, addOtherThings, addRecipes, addSpellsOrBehaviors, adjustWoodRequired, autoGenInvoke, canMend, checkInfo, checkInfo, checkMaterialFrom, cleanBuildingNameForXP, craftAllItemSets, craftAllItemSets, craftAnyItem, craftAnyItemNearLevel, craftItem, craftItem, craftItem, deconstructRecipeInto, determineDescription, determineFinalName, determineFinalResourceName, doLearnRecipe, dropALoser, dropAWinner, fetchFoundResourceData, fetchRecipes, fixDataForComponents, fixInfoItem, getAbilityComponents, getAllMendable, getBuildingMaterial, getComponentDescription, getContainerType, getCraftableLevelRange, getDecodedItemNameAndLevel, getItemWeightMultiplier, getNonStandardComponentRequirements, getPercentChanceToDeconstruct, getRecipeFilename, getRecipeFormat, getStandardWeight, isANativeItem, isThereANonBundleChoice, loadRecipes, loadRecipes, matchingRecipeNames, matchingRecipes, mayBeCrafted, mayICraft, mayICraft, mayILearnToCraft, messedUpCrafting, publicScan, randomRecipeFix, replacePercent, setMsgXPValue, setRideBasis, setWeaponTypeClass, setWeaponTypeClass, setWeaponTypeClass, setWearLocation, supportsArmors, supportsWeapons, viewFlagsadjustYieldBasedOnRoomSpam, affectPhyStats, allSupportedResources, bundle, checkIfAnyYield, fixResourceRequirement, getRoomSpamDropRate, myMaterials, myResources, myWeightedResourcesclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitadjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, amDestroyed, aPossibleAbuserOfCasterLevel, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialSoundFizzle, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, checkTargetRange, cloneFix, combatCastingTime, commonTell, commonTelL, commonTelL, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, executeMsg, expertise, expirationDate, externalFiles, failureTell, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getSaveStatIndex, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getVisibleRoomTarget, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, ignoreCompounding, image, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, mayBeEnchanted, minCastWaitTime, minRange, miscTextFormat, modifyCastCode, Name, newInstance, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setTickDown, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somaticCastCode, somaticCastMask, spreadImmunity, testUsageCost, text, unlearn, verbalCastCode, verbalCastMask, verbalSpeakCodeprotected Physical workingOn
protected boolean boltlock
public java.lang.String ID()
CMObjectID in interface CMObjectID in class CraftingSkillpublic java.lang.String name()
Tickablename in interface CMObjectname in interface Tickablename in class CraftingSkillEnvironmental.Name()public java.lang.String[] triggerStrings()
AbilitytriggerStrings in interface AbilitytriggerStrings in class GatheringSkillAbility.putInCommandlist()public java.lang.String supportedResourceString()
supportedResourceString in class GatheringSkillpublic void unInvoke()
AbilityunInvoke in interface AbilityunInvoke in class CommonSkillAbility.canBeUninvoked()public Item getBuilding(Environmental target)
public int classificationCode()
AbilityclassificationCode in interface AbilityclassificationCode in class CraftingSkillAbilitypublic boolean tick(Tickable ticking, int tickID)
Tickabletick in interface Tickabletick in class CommonSkillticking - a reference to this Tickable objecttickID - the TICKID_ constant describing this periodic call, as defined in TickableTickable, 
ServiceEngine, 
TickableGrouppublic boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
Abilityinvoke in interface Abilityinvoke in class CommonSkillmob - the player or mob invoking the skillcommands - the parameters entered for the skill (minus trigger word)givenTarget - null, unless being auto-invoked. Represents an override target.auto - false if player enters command, true if system invokes the commandasLevel - -1, unless being auto-invoked, when it is the level to invoke it at.